CHALLENGE 04 / KANTO

Fuchsia.

A clear floor. A hidden path.

✧The classics. New challenges. Endless mazes.
The wall you cannot see is still there.
CLASSICOriginal layouts · paired editions grouped0 / 10 CLEARED
CLASSIC FUCHSIA

WELCOME BACK.

Trust your next step.

Feel your way through.
Reach the golden finish.

The floor looks clear. Take your first step.

GYM PUZZLES · 04

THE POISONOUS NINJA MASTER

Feel your way through.

The open-looking floor hides an invisible maze. Move one tile at a time and reach the golden finish. Trainers stand on solid tiles. Walk around them; there are no battles.

  1. A bump teaches you something. Hidden walls stop your movement. That wall tile stays marked for this run, including after returning to the entrance. Older originals keep their subtle corner dots.
  2. Your map remembers. View map shows the full floor, with only discovered walls and visited floor tiles marked. It does not expose unseen walls.
  3. Take back a step. Undo restores your previous position and knowledge, including a wall bump. Restart clears the run. Hints suggest the next step on a shortest route.
  4. The mist maze. Let’s Go periodically reveals walls in mist. Enter the raised maze by the stairs on the right. Downward ledges let you jump back to the forecourt; you cannot climb them from below.

Arrows/WASD move; Z undoes; E returns to the entrance; R restarts. Tap, hold or drag the D-pad, or swipe to step. Play mode keeps the floor and controls together on mobile. Bumps do not count toward minimum walking steps; entrance recovery counts as one move.

A battle-free recreation of Fuchsia Gym. Repeated editions are grouped into Red/Blue/Yellow, Gold/Silver/Crystal, FireRed/LeafGreen, HeartGold/SoulSilver and Let’s Go, Pikachu!/Eevee!. The four older wall grids follow game map data or an authored diagram. The Let’s Go footprint is a reference-traced cardinal adaptation, with mist clues and a one-way return ledge. Persistent wall memory, artwork and finish tiles are adapted for this puzzle-only version.
Original gym reference ↗ · HeartGold / SoulSilver map ↗ · Let’s Go route ↗

ENDLESS POSSIBILITIES

Make your next maze.

Choose the size and minimum walking steps. Every accepted maze has a verified shortest route meeting your target, and a route to the finish from every reachable tile.

Long winding pathsMore forks and dead ends
Directional biasMore varied turns

Same seed and settings replay the same maze. Demanding settings may exceed the bounded search.

HELP SHAPE THE NEXT CHALLENGE

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