CHALLENGE 04 / KANTO
A clear floor. A hidden path.
WELCOME BACK.
Feel your way through.Reach the golden finish.
CHALLENGE CLEARED
The floor looks clear. Take your first step.
THE POISONOUS NINJA MASTER
The open-looking floor hides an invisible maze. Move one tile at a time and reach the golden finish. Trainers stand on solid tiles. Walk around them; there are no battles.
Arrows/WASD move; Z undoes; E returns to the entrance; R restarts. Tap, hold or drag the D-pad, or swipe to step. Play mode keeps the floor and controls together on mobile. Bumps do not count toward minimum walking steps; entrance recovery counts as one move.
A battle-free recreation of Fuchsia Gym. Repeated editions are grouped into Red/Blue/Yellow, Gold/Silver/Crystal, FireRed/LeafGreen, HeartGold/SoulSilver and Let’s Go, Pikachu!/Eevee!. The four older wall grids follow game map data or an authored diagram. The Let’s Go footprint is a reference-traced cardinal adaptation, with mist clues and a one-way return ledge. Persistent wall memory, artwork and finish tiles are adapted for this puzzle-only version.Original gym reference ↗ · HeartGold / SoulSilver map ↗ · Let’s Go route ↗
ENDLESS POSSIBILITIES
Choose the size and minimum walking steps. Every accepted maze has a verified shortest route meeting your target, and a route to the finish from every reachable tile.
Same seed and settings replay the same maze. Demanding settings may exceed the bounded search.
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